Nudge Nudge Games
Based in Berlin, Germany

Founding date:


Press / Business contact:


Release Date:
Spring or Summer 2021

Steam (PC/Mac) (2021)
PlayStation (2022)
XBox (2022)
Switch (2022)
iOS/Android (2022/23)

Steam Store Page:
Nimoyd - Survival Sandbox


Nimoyd is a survival sandbox game with generated cities, dungeons, aliens, underworld monsters, and mechs, with a fresh 2D-in-3D look and feel. You’ve crash-landed on Earth, in 2702. Craft, dig, fight through a vast open-world full of wonder. Find love. Raise a family. Or craft a mech, build a fortress, save the planet, and beat the Underlord together with your friends.


Our story

Nimoyd is not only a hopefully fresh survival sandbox game but an indie survival story on its own. A story about dreams and sacrifices, about two friends turning a wacky prototype thanks to side jobs as a freelancer and some hard work at night, eventually into a small indie studio with 10 people, all self-funded.

Humble beginnings

For a long time, since 2016, Nimoyd had been a 2D game jam and spare time project of two friends – Rafael, who is doing design and coding, and Jeffrey, who is an artist. Meant as a fresh take on the survival genre for survival gamers, they funded it with Rafael’s freelancing – a freedom that allowed them to try out new ideas, though some sacrifices were made to get there, of course. Being big sci-fi and survival sandbox game fans, they were looking for a new game design that would solve the repetitiveness of most survival games in the mid and late game. After all, even the best survival and crafting game becomes repetitive after 10 hours, a grind fest for the best equipment, unless you thrive for that shiny tier equipment, or if you play with friends.

After that

Eventually, a few ideas emerged that were not done in the survival genre before (at that time at least) – such as AI-driven factions and nations, huge generated huge cities, dungeons with mini-bosses, as well as an ever-changing planet that is itself alive thanks to an AI, on top of a few life-sim and family management mechanics. When multiplayer combat in cities turned out to be no fun in 2D, Rafael came up with the idea of using a voxel engine together with 2D animations, which made all suddenly “click”. The new look and feel of Nimoyd was born and felt just right and fresh. We were hyped. Finally, in September 2019, Rafael quit freelancing and hired more people that would help completing the game. Eventually, the team grew to 12, but the game is so far still indie and self-funded.

A Gamasutra blog on the history of Nimoyd

"Two Friends and Their Search for that Awesome Whoa Whoa Game Idea" (2 Dec 2020)


  • Survive a Vast World. Your only way to survive is to dig, craft, and fight through this strange world. Manage your energy supply as you explore forests, grass plains, deserts, dark caves and dungeons, and generated cities filled with enemies. Beware the night though, as the dark Spirits will haunt you.
  • Scavenge, Craft, Farm, and Survive. After crash landing with little to nothing help, the clock is ticking to find something to eat and to develop the equipment you need for exploration. Each biome offers useful resources for you to gather. Craft gear, lights, food, but also a bed, a table, buildings, vehicles, or even a mecha. Whatever you make will help you survive further away from your base. Who knows what else you can find deep below in the Underworld, and who knows what you could craft with it!
  • Become a Hero. Customize your hero based on 16 hero types, ranging from humans to aliens, and magical creatures. Add unique character traits such as “Brave” or “Lazy” to make him unique, and watch how other characters in the game react to you. Earn XP and unlock the full skill tree!
  • Create Your Own Dynasty. Build a home. Choose recipes, and manage your defense against either other human factions, or new alien colonists, or against the Underlord who lives deep below in the Underworld. Use your home base to store resources, park vehicles, and replenish your supplies as you explore the vast world. Manage your defence against either the human factions, the new alien colonists, or against the nightly Spirits – or other players. Participate in wars between human factions or defend their factions against those strange alien colonists from space, or even play as an alien faction yourself.
  • Play With Friends. Invite your friends to your planet and go on an adventure underground or against the aliens. Or join one of the many public planets, to experience a more hilarious world filled with lots and lots of player factions and cities. But since Nimoyd is as a single player game at its core, take your time for that, and do it whenever you feel is right for you, and keep playing alone. As you like.
  • Fear the Underworld. What happened to your planet? What about that infecting Fungus that destroys villages and even alien colonies with ease? Why keep the humans talking about an Underlord in the Underworld? And where are those nightly creatures, called Spirits, come from? And what about the aliens? Why on Earth do alien colonists dig so vigorously deeper underground every day? Can you find a way to make it off the planet alive, or to fight off the Underlord or the aliens?
  • Make Friends. Discover vast nations and randomly generated cities, where you will rub your shoulders with traders, talk to soldiers, and even children. Listen to their stories to learn about their culture and the late history of this world.
  • Find Love, Raise a Family. Eventually, you’ll find a sweetheart that you’d like to marry. Raise a family and secure your heritage. Build not just a home but an everlasting dynasty together with the love of your life.


Trailer YouTube

History Devlog YouTube


download all screenshots & photos as .zip (34MB)
Diplomacy_3 (2).png
UI_Building_Mode_3.0 (1).png
UI_settings (1).png

There are far more images available for Nudge Nudge Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!



  • "next level Terraforming! this looks great!!"
    - @Leahbjackson, Twitter
  • "Sooo.... let's upgrade interesting +++ to properly FASCINATING! Really looking forward to see algorithmic dungeon cities too!"
    - @gnomeslair, Twitter
  • "Innovating! You should definitely reach mobile one day. Look at codm success haha. The game looks stunning already"
    - @unilexx, Twitter
  • "will the movement in da game be awesome as in i can run around around for hours if i want, then farm then go and sneak kill enemies and craft and and and ?"
    - @LuuvlyPop, Twitter
  • "Love it when good voxel art feels like good pixel art st the same time"
    - @OnlyByMidnight, Twitter


Rafael Wawer
Business, Game Design and Tech Lead

Jeffrey Gold
2D Artist, Animator

Brian Kwek
Executive Producer, Ysbryd Games

Anya Lobanova
2D Artist, UI Designer

Adam Kling

Rafael Ventura

Salvador Bas Folch

Ramiro Oliva

Nusrat Jahan Shanta

Justin Nolan

Jonas Kjellberg
Music Composer

Nikolai Kutsenko
Sound Designer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks